<?php
// planet.php planet2.php planet3.php
$l_planetary_defense_levels = "Planetary Defense Levels";
$l_planetary_fighter = "Fighter Bay";
$l_planetary_sensors = "Sensors";
$l_planetary_beams = "Beams";
$l_planetary_torp_launch = "Torpedo launchers";
$l_planetary_shields = "Shields";
$l_planetary_cloak = "Cloak";
$l_planetary_jammer = "Jammer";
$l_planetary_armor = "Armor";
$l_planetary_armorpts = "Armor Pts";
$l_planetary_SD_weapons = "Sector Defense Weapons";
$l_planetary_SD_sensors = "Sector Defense Sensors";
$l_planetary_SD_cloak = "Sector Defense Cloak";
$l_planet_title		 = "Planet Menu";
$l_planet_none		 = "You are not in the same sector as this planet, so you can't interact with it.";
$l_planet_capture1	 = "capture"; // thats the link's text
$l_planet_capture2	 = "You may [capture] the planet or just leave it undefended.";
$l_planet_unowned	 = "This planet is unowned";
$l_planet_unnamed        = "Welcome to [name]'s un-named planet, located in sector [sector].";
$l_planet_named		 = "Welcome to [planetname], owned by [name], located in sector [sector].";
$l_planet_onsurface	 = "You are presently on the surface of the planet.";
$l_planet_orbit 	 = "You are presently in orbit of the planet.";
$l_planet_leave_link     = "Leave";
$l_planet_leave          = "[leave] Planet";
$l_planet_name_link 	 = "Name";
$l_planet_name2 	 = "[name] planet";
$l_planet_land_link      = "Land";
$l_planet_land           = "[land] on Planet";
$l_planet_logout1	 = "log-out";
$l_planet_logout2	 = "You can also [logout] in the safety of your planet.";
$l_planet_transfer_link	 = "Transfer";
$l_planet_transfer	 = "[transfer] commodities/resources/colonists to/from Planet";
$l_planet_hasbase	 = "You have a base on this planet.";
$l_planet_perc		 = "Production Percentages";
$l_planet_interest	 = "* Production of credits beyond banking interest is 100 - other percentages";
$l_planet_update	 = "Update";
$l_planet_bbase_link	 = "build a base";
$l_planet_bbase		 = "With enough commodites and credits, you can [build] to help defend the planet.";
$l_planet_bbuild	 = "Base constructed";
$l_planet_mteam_linkC	 = "Team Planet";
$l_planet_mteam_linkP	 = "Personal Planet";
$l_planet_mteam		 = "You can also make this planet a [planet].";
$l_planet_buy_link	 = "Buy";
$l_planet_buy		 = "[buy] commodities from Planet";
$l_planet_att_link	 = "Attack";
$l_planet_att		 = "[attack] on Planet";
$l_planet_att_sure	 = "Are you SURE...";
$l_planet_scn_link	 = "Scan";
$l_planet_scn		 = "[scan] Planet";
$l_planet_iname		 = "Enter new planet name";
$l_planet_cname		 = "Planet name changed to ";
$l_planet_landed	 = "You have landed on the planet's surface.";
$l_planet_left		 = "You are no longer on the planet's surface.";
$l_planet_cinfo		 = "You have room for [cargo] units of additional cargo.  You have capacity for [energy] units of additional power.";
$l_planet_toplanet	 = "To Planet?";
$l_planet_baseinfo	 = "To build a base there must be at least $base_credits credits, $base_ore units of ore, $base_organics units of organics, and $base_goods units of goods on the planet .";
$l_planet_p_under        = "You may not change production percentages to a negative number.";
$l_planet_p_over	 = "You may not change production percentages to higher than a total of 100%.";
$l_planet_p_changed	 = "Production percentages changed.";
$l_plant_scn_turn	 = "You need at least one turn to scan a planet.";
$l_planet_noscan	 = "Sensors cannot get a fix on target!";
$l_planet_logscanA	 = "[name] attempted to scan one of your planets in sector [sector], but failed.";
$l_planet_logscanB	 = "One of your planets in sector [sector] was scanned by [name].";
$l_planet_scn_report	 = "Scan results on [name], owned by:  [owner]";
$l_base	  		 = "Base";
$l_planet_ison		 = "is on the planet.";
$l_planet_captured	 = "Planet captured";
$l_planet_notdef	 = "Planet not defeated!";
$l_planet_caplog	 = "Your planet '[planetname]' in sector [sector] was captured by [name].";
$l_planet_noone 	 = "nobody";
$l_planet_readlog_link 	 = "View";
$l_planet_readlog 	 = "[View] Players Log";
$l_planet2_title	 = "Planetary Transfer";
$l_planet2_noturn	 = "You need at least one turn to perform a planetary transfer.";
$l_planet2_noten 	 = "You don't have enough ";
$l_planet2_fortr	 = "for the requested transfer.";
$l_planet2_settr	 = "Setting transfer amount to ";
$l_planet2_losup	 = "The planet was only able to supply ";
$l_planet2_notowner	 = "You do not own this planet.";
$l_planet2_compl	 = "Transfer complete.";
$l_planet2_power	 = "power capacity";
$l_planet2_comp 	 = "bay capacity";
$l_planet2_laun 	 = "launcher capacity";
$l_planet2_baseexceeded  = "Planets without a base can not hold that amount of credits.";
$l_planet2_noteamtransfer = "You cannot transfer credits to or from team planets.";
$l_planet3_title	 = "Trading at Planet";
$l_planet2_sector 	 = "You are not in the same sector as that planet.";
$l_planet_destroyplanet  = "Destroy Planet";
$l_planet_warning 	 = "Doing this will totally destroy this planet";
$l_planet_confirm 	 = "Do you really want to destroy this planet?";
$l_planet_upgradebase 	 = "You must have a base to perform an upgrade.";
$l_planet_nomoney 	 = "You do not have enough credits for this transaction.  The total cost is [cost] credits and you only have [credits] credits.";
$l_planet_teamcredits 	 = "<font color=cyan><b>[character_name] has transfered [tcredits] credits [direction] team planet [name] in sector [sector_id].</b></font>";
$l_planet_from 	 = "from";
$l_planet_to 	 = "to";

$l_planet_teamcash	 = "Planet is presently allowing team cash transfers.";
$l_planet_not_teamcash    = "Planet is not presently allowing team cash transfers.";
$l_planet_tcash_link	 = "allow";
$l_planet_tcash		 = "Toggle planet [teamcash] team cash";
$l_teamcash 	 = "Team Cash";
$l_planet_repair	 = "Repair";
$l_planet_lastvisited	 = "You last visited this planet [days] days ago on [date].";
$l_planet_unlimited	 = "Unlimited";
$l_planet_max_transfer	 = "Maximum Transferable Amount:";
$l_planet_hidden_credits	 = "Searching for hidden credits...";
$l_planet_to_planet = "Transfered [amount] [commodity] from your ship to the planet.";
$l_planet_to_ship = "Transfered [amount] [commodity] from the planet to your ship.";
$l_planet_transfer_return = "to go to the planet transfer menu.";
?>
